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I
want to be famous.
where do I start?
by Mack Damon
This
is a question I get a lot. It's worth mentioning
before we begin that we must start with the assumption
that you are serious about your effort.
It is not uncommon for people to contact us via
e-mail and believe that sending one e-mail will get
them a record deal. This is an obviously
ignorant assumption. We seldom call these people back.
You must realize, if there was a "sure-fire"
way to get a record deal, everyone who wanted one would
have one. The only thing we know for CERTAIN is that
the above technique will NOT get you a record
deal. Now, let's begin with what I consider "standard."*
1.)
Soul Searching
Ask yourself the following questions: "Am I/Are
We Good?", "Do I/we have unique talent?",
"Do other people think so (your parents and best
friend don't count)?" Many people will find that
asking these questions will help to make improvements
in their craft (or lead to more practice).
Hopefully
all the answers to the above questions were "Yes."
Now come the second round of questions: Are you a band
or solo artist performing your own music? If
so, proceed to step 3. If not, step 2 is for
you.
2.)
Material
If you aren't performing your own material, you need
to determine what material you will be performing. If
you are a band, start writing. There are almost NO famous
cover bands. Does this mean you can't make a living
being a cover band? Absolutely not. We're talking
about record deals here. Solo artists have a choice:
cover or original. The good news for solo talent is
that it doesn't have to be your OWN original material.
That becomes great news when you realize most A&R
people abhor cover demos. Why? It takes about half as
much talent to copy someone else's style, even if it
is Mariah. So go original, PLEASE. Where to find original
unrecorded material? Contact local and regional
music publishers. They might have a song already recorded
that they are trying to pitch to an artist. If
they don't have a professional recording of the song
already, many will often strike a deal with you to allow
you to record the song if they can have a copy of the
demo masters to use in their own promotion. Choosing
the right material is important. Make sure the material
you choose suits your style.
3.)
The Pre-Production Process
If you are a solo artist who has lyrics and melody,
but no arrangement, we can help you "finish"
the song and make it ready for recording. Usually you
will have to pay an arranger's fee, in addition to any
studio time the arranger needs to put your song together.
Some arrangers make co-authorship arrangements up-front.
This means you both own part of the song. In most cases,
you have a controlling interest in the song (You get
to control how it gets used, you just need to pay the
co-author whenever you make some money). Some arrangers
will sell you the arrangement outright. Your mileage
may vary. Before you go to record your demo: practice,
PRACTICE, PRACTICE!!! Know all
the parts to all your songs. We get bands all the time
that couldn't tell you the chord progression during
their solo. What if it sounds thin and you want to overdub
a rhythm part there? The studio makes things possible
that you may not realize. Know all your parts,
all the time. Don't be reading your lyics off the inside
of a CD jacket or off of a piece of paper.
See if the studio you are recording at has a producer
available to help you guide your recording in the direction
you want it to go. A good producer can help you
pick the right tunes to record, help you select the
best takes, offer creative arrangement ideas, maximize
studio time, get the most out of the mix, and help you
meet your expectations on time and on budget. All
beginning bands/artists can only benefit from having
an experienced producer at their session.
3.)
The Recording Studio Demo
So you've chosen a studio (Rhapsody Street) to make
your "Demo"; now you need to prepare for your
session (at Rhapsody Street). Pick three songs. THREE.
Do you have lots of money? Then record more. Three songs
is the minimum and the maximum for an A&R demo.
You'll be lucky if they listen to all three; you'll
be unlucky if they get past 2 and find out THERE's ONLY
2?!?! Most decision makers decide in the first 15 secs
if they are going to waste any time thinking about an
act. If they get past the first song, it's a good
sign. If they want more, believe me, they'll make the
phone call. Back to studio time (at Rhapsody Street).
Be prepared. It's that simple and that complicated,
all at once. Rest well the night before. Bring ALL your
gear (except for your PA). Don't spend the night before
at Splashtown, then get drunk, then sleep 2 hours and
not have time to shower. DON'T DO IT! Here's
what you need to bring:
Singers: Bottled water, NOT ICE
COLD. Don't attempt to eat lemons or anything you don't
do everyday.
Guitarists & Bassists: SET
UP YOUR GUITARS. A well set up guitar will be in tune
ALL OVER THE NECK. A guitar that has never been set
up WILL USUALLY NOT BE. Just because the guitar
is new does not mean it has been set up. We can refer
you to experts that can help you for $50-100/instrument.
Restring your instruments the night before and
play them for a while to stretch the strings. Have at
least one additional COMPLETE set of strings. (If it
ain't complete, it will be missing the string that breaks)
Bring LOTS OF PICKS. Make sure you have more than one
instrument cable. Bring many 9v batteries. Do you have
AC adapters for your pedals? Here's a tip: they stink.
Use batteries to isolate the pedal from the mains current.
You may not be able to put the pedals on the same electrical
circuit as the amp, so bring batteries. This is usually
NOT the time to try out a new piece of guitar gear.
Inevitably, something will cause a problem if you change
your normal setup when you go in to the studio. Replace
the batteries in your guitar(s) if they have active
pickups before the session to save time. Tune early
and tune often. Bring good amps. Make sure all the tubes
work. As long as you bring YOUR main amp, this is one
rare case where borrowing gear(amps) for the studio
can be a good thing.
Drummers: Call ahead and check
with the studio BEFORE your session. Some studios (like
Rhapsody Street) have drumkits that are very nice and
the engineers already know how to get the best sound
out of them. If you have a nicer kit, the engineer will
want to use it. You will need new heads for either
scenario. Check with the engineer beforehand, and he
can let you know what heads he thinks will get you the
sound you want. If the engineer doesn't know what
to use (that wouldn't happen at Rhapsody Street), buy
coated ambassador batter heads and clear diplomat bottom
heads.
Keyboardists:
Bring your whole rig. Bring your manuals. Extra
media (Floppy, ZIP, whatever). Know your rig. At the
bare minimum, know how to: turn MIDI channels/tracks
off & on; know how to change your sequencer's clock
source to "external MIDI" or "MTC".
By knowing how to run your rig, you make it easy to
integrate it in to a studio's. (At a studio like Rhapsody
Street, we can take your weak sounds and make them HUGE)
Anyone
else : Bring extra reeds, spare mouthpieces,
rosin, cabling, whatever powers your instrument x2,
etc...
The
current "en vogue" recording practice is
to cut the "floor tracks" first. This means
cutting all the bands parts first with a scratch vocal.
In some cases, only the drums and bass are kept, and
all the other parts are re-recorded with more attention
to detail. Why do this? Well, in
most cases, the vocal sells the band and the song.
Vocals need special attention. Guitar
parts can be split up (clean/dirty/rhythm/lead) to
create sonic textures in the mix. Guitars can also
be doubled to make them larger. The house building
analogy is a good one: first lay a foundation (drums
& bass rhythm), then frame the walls/song (guitars
and guitar overdubs) Put a roof and exterior siding
on it (vocals & background vocals). Then finish
out the inside (keyboards, percussion). Different
kinds of music need different technique, but that
is a good primer. I usually recommend cutting
all the rhythm tracks (drums/bass/keys/guitars) and
having the vocalist take home a rough mix that he/she
can use to work on the vocal. Some studios love
to have you pay for rehearsal time, (learning your
songs on their clock) Rhapsody Street hates that.
We'd much rather you spend the money on mixdown. Get
it right, then come record it. When it
comes time to mix, I usually ask the artist to show
up towards the end of the mix. Let's face it,
if you could mix, we'd let you. Let the engineer
give you his best effort/interpretation before you
say "TURN THE GUITAR UP." Keep in
mind that stuffing the guitars may make the guitarist
happy, but no one will be able to hear the vocals.
If your mix is going to end up on the radio,
PLEASE, defer to the engineer's judgement (assuming
the engineer has had his worked played on the radio
before).
When
the mix is finish, get it mastered. Mastering makes
it sound real. Don't get cheap now; you've worked
too hard. Just break out your wallet one last time
and get it done right.
4.)
The Package
You've recorded this great demo, but not one record
label that got your CD-R with "DEMO" scribbled
on it is calling you back. Hmm, could it be that YOU
NEED A PACKAGE?!?! Well, yes, I believe it could
be. What goes in a good package, Mack Damon?
I'm so glad you asked:
a.)
Professionally labeled CD recording of three great
songs. The label should have all your contact info
in it. Please don't assume that the CD jewel case
and the CD will stay together. ASSUME NOTHING.
b.) A
well
written biography that outlines the history of the
band/artist. Get on the internet and read real bios
if you can't afford to hire a PR firm to write yours.
Don't put BS in there. The record industry
is filled with BS'ers that can smell your BS from
2 miles away. Don't say you opened for Guns
& Roses when you didn't. Don't be pretentious.
Let the bio give a clear picture to those who have
never met you or seen you. Spend time on it.
The bio should have all your contact info in
it. And don't ask me to write it.
c.)
A professional 8x10 glossy photograph taken by at
least a semi-pro photographer. Try and stay away from
lithos, even though they are cheaper. If you look
like you skimped on your package, people will make
assumptions about you and your music. The photo should
have all your contact info in it.
d.)
Clippings of you/your act. From any newspaper or magazine
that was kind enough to put your name in print. Don't
go overboard. One page of carefully assembled clippings
can be very effective. It isn't always necessary to
cut & paste the article. You can just quote the
writer and date of publication on a nice sheet of
paper. Invite entertainment writers to your
shows so when you need a quote you can get it. You
can be evil and take things out of context if necessary.
If the writer said your band was: "The most impressive
attempt at a cock rock band in Houston" There's
no reason it can't be edited: "The most impressive..rock
band in Houston." Make the clippings good. Doing
benefits and playing for free for charitable events
is a great way to get press you can use. The clipping
sheet should have all your contact info in/on it.
e.) A list of upcoming performances.
Keep it current, and keep the list long. Bands/Artists
that play often sound better, get seen more, and build
larger followings. Don't just do it for your presskit,
DO IT FOR YOURSELF! The gig sheet should have all
your contact info in it.
f.) (optional)
A well filmed video of a live performance. Spend $200
and rent a Canon GL1 from somewhere and get your pal
to spend all day learning it. Then shoot video and
edit it in your friend's Mac. Your friends don't have
a Mac? Get new friends! Make sure the video
makes you look cool. If it doesn't, it's time to wrap
up the package.
Put all this stuff in
an organized way into a snazzy folder, and start schmoozing,
Go to local music events, regional conferences, radio
stations, this package will open the next few doors
you need opened. Will you get a record deal? Probably
not yet, because here what you need NEXT:
4.)
The Booking Agent
Every medium to large size city has a few of these
crawling around. Meet ALL OF THEM. Don't get stuck
in some BS power play between different ones, use
all the ones that will talk to you. Some clubs are
represented by one agent, so you need to cozy up to
him/her if you want to play the venue. In medium
to medium-large cities, the booking agents think they
are more important than they really are. Resist the
temptation to slap them. You need the booking agent
to help you get the attention of a manager, but remember:
you don't have to like them.
5.)
The Manager
In
a large city, every third person seems to have managed
a band. Managers (like booking agents) make money
when the band/artist makes money. This is GOOD. Managers
usually only manage a few acts (unlike booking agents)
so they need bands that make more money to support
their habits (like eating food and smoking cigarettes).
You really need to like your manager. I've seen
managers that never managed a band before take a band
to the top. I've seen also seen managers at the top
of their game let artists languish because they weren't
important enough. Choose one carefully. If
a manager throws down a contract on you, please, get
a reputable lawyer to examine it before you sign.
In fact, let me make that number 6......
6.)
The Lawyers
You need one. Preferrably an experienced one that
works cheap, for some reason. Develop a relationship
that you can build upon as your legal needs grow.
Don't worry if he/she has never brokered a big deal;
if one comes along, they will certainly get more experienced
people involved. It doesn't matter what you
think, you need a lawyer. Ask around, there's always
a few super friendly music lawyers in every market.
These guys usually work in volume to make up for the
fact that no one has a $4mil deal on the table.
7.)
The Real Work
Get out there. Network. Play, Kick butt. It's important
to spend every waking moment thinking about what you'll
do next to put your name in front of the right people.
If you work at it constantly, you'll be less likely
to blow your big break when it comes. If some A&R
guy gives you a chance, DON'T BLOW IT. Don't miss
that deadline; don't change your style to try and
please him, don't have everyone in the group get a
stupid haircut because N'Sync
did it.
I
make myself available to artists that have worked
with me or at the studio. Please don't call and ask
me questions if you aren't going to spend money at
the studio. I have worked with bands that were picked
up by major and indie labels. This knowledge has been
gleaned by spending 10 years in the record business.
Some tricks that seemed like really good ideas backfired
or simply just didn't work. I left those out. If had
a sure fire way to get a deal, half the acts that
record here would be signed. That being said, you'll
find that many people that do this for a living will
back up my statements. Take it as you will, and good
luck.
*I
am very opinionated..... and tend to guard my work
carefully.
Don't rip this off and change a few sentences, I'll
come after you.
You may link to this page if you want to share this
knowledge, but not inside of a frame.
Ask me just to be sure. I promise I will come for
you if you steal this good stuff.
©2002
Mack Damon Enterprises
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